University Capstone Project
Giant Boss
The first boss of our capstone project, the Giant Boss wields a large, heavy sword that is capable of dealing heavy damage to the player if any strikes land. Once the boss's first health bar is depleted he transitions to phase two, unlocking a slew of new abilities and infusing his attacks with fire magic.

Phase 1
AOE Knockback
An area of effect knockback ability that deals damage if hit. The boss cannot move while casting this ability.
Phase 1
Teleport Slam
If the player gets too far away from the boss, he will use his Teleport ability to close the gap while also attempting to deal damage to the player.


Phase 2
Charge
The gap closer for Phase 2, the boss rushes the player and attempts to land a heavy overhead swing of his sword.
Phase 2
Knockback
A small combo, the boss attempts to knock the player back, shortly following up with an unexpected swing of his sword.


Phase 2
Combo
A long, heavy combo. The boss charges up for a brief moment before unleashing a flurry of heavy attacks.